
In WoW they'd even reactivate stolen acc to take its goods, but here you can take anybody's acc, who isnt even playing so he wont check and find out his acc is stolen, and wont report it. Hopefully that wont be profitable for them.Ģ) GW2 has no subs, so everbody's account is open to account compromise. PS: Now that you think of it, GW2 also has two negatives going its way as well:ġ) Bots taking slots in WvWvW just to farm will be ridiculous. Unlike WoW where bots teleport under the mining/herb node and get it and you cant even hit them.ģ) If i understand their economy correct, bots farming gold to sell to people will make gold/gems rate go up, and so it will make people who legally buy gems get more gold for them, so in turn this will make it less profitable to buy from botters, so botters will gouge themselves. The fact you can sPVP or WvWvW right from level 2 means hardly anyone would like to pay to get to 80Ģ) You dont lose anything if bot mines your gathering node. However, there are some positive points definetly going for GW2 when you think of it:ġ) You dont need power-leveling. The only way they would really crash bots in this game is if it wouldnt, but this means ANed will have to probably drop gem prices or gem to gold conversion, which they probably wouldnt, and so bots will be there. Bots will be there, especially if it will be profitable to run a bot and then sell gold to players at a rate much cheaper than you'd get from ANet's gems. But i wouldnt call them hacking, theyre more of a complimentary trainer software. Not so easy to ban a mining bot or pvp bot (when i left cata, i found out they became quite intelligent, actually). Me myself over a huge time spent in WoW PVP only saw a hacker once - he used wallhack (started playing AB 2 minutes before we could, and took three or so points for us), he admitted he was playing on stolen acc he didnt need anymore. However, i heard that SWTOR had huge speedhacking problem in warzones, and they didnt get banned, dont know if its true. Well, as its too easy to ban a speedhacker (really, all you need to check is the speed target's travelling at compared to speed it has from buffs, you just log that and then find people who's speed greatly exceeds its "normal" value and thats your culprit).
